Quantcast
Channel: Questions in topic: "count"
Viewing all articles
Browse latest Browse all 187

make it create GUI copy per count.

$
0
0
for each button count i want there to be a matched amount of the GUI button so if buttoncount = 5 i want there to be 5 copys of the GUI button each number it goes up i want the location of the button to change by var h and var w 4 buttons width wise and 7 buttons height wise so this is my 1st script which contain slots #pragma strict var w = 0; //change the location width wise var h = 0; // change the location height wise var s = 50;//size of the buttons var buttoncount = 1;//amount of buttons function OnGUI() { GUI.Button(Rect(w, h, s, s), buttoncount.ToString()); } this is my 2nd script which determine how buttons will be created #pragma strict var slot : buttons; var pick : boolean = false; function Start () { slot = gameObject.GetComponent("buttons"); } function Update () { if(pick) { slot.buttoncount = 5; } }

Viewing all articles
Browse latest Browse all 187

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>