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How to check if player is re-entering the same trigger?

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Good day everybody! I have a question about the correct logic for the next trigger: In case A (image below): The trigger in the scene is enabling light each time the player enters the trigger. There're several triggers and they all do the same - enable light when OnTriggerEnter() is called. In case B: This is a bug that I have: the trigger enables light each time the player enters the trigger, BUT when the player decides to go back and re-enter the same trigger the NEXT light would be enabled and I don't want that. The light is enabled by order. Each time a method is called the NEXT light is enabled. Very fast I get "index out of range" error. ![alt text][1] **How can I tell the script to only execute the function once if the the same trigger has been re-entered?** Thank you! [1]: /storage/temp/138978-question-about-triggers.png

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